Snap-together grid
4 m cells, 3.6 m walls and pivots on a 2 m grid. Block grooves continue across seams and corner posts hide the junctions. A snap-to-grid menu command is included.
Unity asset pack · Unity 6 · URP + Built-in
Modular stone castle kit. 179 prefabs of walls, floors, pillars, stairs, doors, ceilings and props that snap together on a 4 m grid. One material, four colour palettes, working doors and flickering torches.
The pack
Every piece is built to the same 4 m grid, so walls, floors, pillars and doors line up without fiddling. The included demo keep is made only from the pack's own prefabs.
4 m cells, 3.6 m walls and pivots on a 2 m grid. Block grooves continue across seams and corner posts hide the junctions. A snap-to-grid menu command is included.
Classic, Frostbound, Overgrown and Cinder. Re-colour a whole scene in one click, or at runtime with the Palette Switcher.
Hinged doors, a double gate, a cell door, a trapdoor and a sliding portcullis, with Open, Close and Toggle from code, UnityEvents or a trigger volume.
Flickering torches, braziers, candles and lanterns with real-time lights, plus glowing crystals and runes that pulse.
One 256 × 128 palette texture per variant, flat-shaded meshes averaging 342 triangles, and colliders, static flags and lightmap UVs on every prefab.
Namespaced scripts with assembly definitions, no dependencies, safe with Domain Reload disabled. Comes with a PDF manual and a labelled gallery scene.
Gallery
Rendered in Unity with the Universal Render Pipeline. Select an image to enlarge it.
Colour palettes
Every surface is coloured from a tiny 16 × 8 palette texture, so the whole pack shares one material. Swap the palette and the entire scene changes: Classic, Frostbound, Overgrown or Cinder. Edit the PNG to make your own.
Modular grid
Floors are 4 × 4 m, walls are 4 m wide and 3.6 m tall, and every pivot sits on a 2 m grid. Place a corner post wherever walls meet and the seams disappear.
What's inside
How it's made
Every mesh and texture in Low Poly Dungeon Keep is generated by Python scripts in Blender, then assembled into prefabs, materials and demo scenes with Unity editor tools. The pack was created with AI assistance (Claude, by Anthropic); the Asset Store listing carries the full AI description. No third-party models, textures or code are used.
Each release is imported into clean Unity projects (URP on Unity 6000.0 and 6000.4, and Built-in) and checked with automated tests and a Windows player build before it is published.
TheSunnyDev
TheSunnyDev publishes low-poly 3D environment assets for Unity. Support is by e-mail. Please include your Unity version, render pipeline and a screenshot or the console message.